If you’re coming over to SOLIDWORKS from another CAD program, you’ve probably recognized the navigation with the keyboard and mouse is a little different. No problem! One of the advantages of SOLIDWORKS is that you’ll find there are numerous ways to achieve the same result, and today we’ll dive … [Read more...] about Position Components with the Triad and Keyboard Keys
One of the common questions I get in our SOLIDWORKS Composer classes is, “What is the difference between a regular ‘View’ and a ‘Camera View’?” Once the distinction between the two is clear, you’ll be able to leverage both effectively to create your technical documentation faster! Before we talk … [Read more...] about SOLIDWORKS Composer: Camera Views
In today’s blog, lets uncover some of the methods of Visualization SOLIDWORKS has to offer, take a more in-depth look at RealView, and then we’ll take a look at which option will suit you best! The first visualization technique that doesn’t require any special hardware will be OpenGL. All modern … [Read more...] about SOLIDWORKS: OpenGL, RealView, PhotoView360
In your installation of SOLIDWORKS, there is a basic file management utility called SOLIDWORKS Explorer that goes a long way in helping you ensure that if files are renamed or moved, those references are still maintained! The reason SOLIDWORKS documents can’t easily be renamed by right-clicking in … [Read more...] about Proper Renaming of Files in SOLIDWORKS
The first Night School of 2015 is right around the corner! Following up on my colleague’s preview blog, there have been some questions about whether or not you’d benefit from attending. I’m personally a questions guy myself, and I find most engineers are the same way. With that said, these next … [Read more...] about SOLIDWORKS Night School – Assembly Techniques for All!