SolidWorks navigation in the graphics area can sometimes be a challenge. There
are some very useful clicks to help you see your model exactly the way you
want! Check out the list below:
1. Β Β Β [Space Bar]: Hitting the space bar brings up the
Orientation dialog, so you can select on the view you wish to see.
2. Β Β Β [Ctrl+Space Bar]: This allows you to see the View
Selector cube! Then you can select the cube face for the orientation in which
you wish to see your model.
Β 3.Β Β Β Β Β Β Reference Triad: You can click on the reference triad,
in the lower left-hand corner of the graphics area, Β to see your Front/Back,
Left/Right, and Top/Bottom views.
a.Β Β Β Β Β Β Clicking once on the red ‘X’ gets you the Right view, clicking
again will spin the model 180 degrees to get you the Left view.
b.Β Β Β Β Β Clicking once on the green ‘Y’ gets you the Top view, clicking
again gets you the Bottom view.
c.Β Β Β Β Β Β Clicking once on the blue ‘Z’ gets you the Front view,
clicking again gets you the Back view.
d.Β Β Β Β Β Alt+Clicking on X, Y, or Z rotates the model around that axis
at set angle increments (Tools->Options->View->View
Rotation->Arrow Keys).
e.Β Β Β Β Β Shift+Clicking on X, Y, or Z rotates the model around that axis
at 90 degree increments.
Β 4. Β Β Β Select a face, then use the Normal To: This allows you to look normal to any face you had selected., i.e. the face
will be parallel to your display screen.
Note:Β You can specify the exact orientation by pre-selecting two faces
before hitting the Normal To button.Β The first face that is clicked
will orientate to be normal to your screen; the second face will be facing in
the up, or top direction.
5. Β Β Β [Ctrl+MMB] (Middle Mouse Button): this allows you to
pan your part/assembly across your screen. To get this motion hold Ctrl+MMB
and move mouse in the direction you wish to pan the part. In a drawing you
only need your MMB to pan the drawing across the screen.
6. Β Β Β [Alt+MMB]: Rotates, or βrollsβ the part in 2D around a
vector normal to your screen. Move your mouse around in a circular motion to
get this behavior.
7.Β Β Β Β Β Β Rotate about a Vertex, edge, or face: Middle Mouse
Button (MMB)-click a vertex, edge, or face (to define the entity to which you
want to constrain it); then hold down the wheel and drag as you usually do to
get the motion desired motion. Β Β This is great for spinning a wheel, swinging
a door, etc.
8.Β Β Β Β Β Β Shift+MMB: Zooms the part In and Out. You need to hold
Shift+MMB and by moving the mouse up, you zoom in, and by moving it down, you
zoom out.
9. Β Β Β [G] key: Β Brings up magnifying glass so you can zoom in
to a smaller, local area within the glass circle.
As you can see, there are numerous ways to navigate the world of
SolidWorks! I hope youβre more successful in saving time and maneuvering your part
around with these tips on model orientation commands.






