When I mention the word “multibody”, I hope it doesn’t bring up the bowling
  dream sequence in The Big Lebowski because that’s an out-of-body experience. A
  multibody part is a part in SOLIDWORKS that is made up of multiple solids
  and/or surfaces within the same part file. These bodies can be touching or not
  touching, but if they aren’t touching, then they are separate bodies by
  default. You can make multibody parts using various modules within SOLIDWORKS,
  but this article will focus on creating multibody sheet metal parts within the
  sheet metal module.
  Making a multibody sheet metal part is easy and useful. Some reasons you would
  make this type of part is if you are working with different gauges and
  different materials of sheet metal within the same part. Also, if the bodies
  are within the same part, if you change a dimension or relation of one part,
  everything will change accordingly. This insures that your parts fit together
  when you are done with your design.
  Here’s an example of what a multibody sheet metal part looks like. This is a
  router table with a top and 4 legs:
   
  In this example, the router table is AISI 304 material while the legs are AISI
  306. Also, the legs and the table top are different gauges. Let’s step through
  how you would create a part like this.
  I’m going to start at the step where the table top was created as a single
  body. To summarize, this was created as a profile sketch, extruded as a Base
  Flange/Tab, and then Edge Flanges were added to the sides. There’s also some
  holes added to the part:
   
  From the feature manager tree, we can see that there is one body in the Cut
  list, and one sheet-metal feature, as expected since this is a single body
  part. I’m going to start a sketch on one of the inside faces that will be the
  profile of one of the legs:
   
  Note that the view has been sectioned so that we can make dimensions and
  relations to the profile of the table. Now I will revolve the profile about
  the long side 90 degrees:
   
  By default, SOLIDWORKS will want to merge this new feature with the table top
  since they are touching (remember the first paragraph of this article?) I
  don’t want it to do this since I want a separate body, so make sure that the
  Merge result box is unchecked. Now if we look at the Cut list folder, there
  are 2 bodies. I can also isolate the body I want to work on by right clicking
  the name in the Cut list folder and clicking Isolate:
   
  The icons are different since the first body is a sheet metal body and the
  second body is a solid body. Next, we convert the solid leg to sheet metal by
  clicking the Convert to Sheet Metal button:
   At this point, we can choose to use the same gauge as the table or change
At this point, we can choose to use the same gauge as the table or change
  it:
   
After the conversion and exiting the Isolate, we now have two separate pieces:
   
  We can add different materials to each (right click on the body in the Cut
  list, and if you look down at the bottom of the Feature Manager tree, you can
  see we have two separate flat patterns:
   
  If you hit the Flatten button in the Command Manager, it will
  only flatten the first body, so you will need to actually unsuppress the flat
  pattern feature for the other body, or right click on the body and select
  Flatten. Now with a couple of
  Mirror operations, we can use that first leg to create 3 more
  legs. SOLIDWORKS might add these bodies to a new Cut list, so just select them
  and left click and drag them into the Cut list you want them to be in.
   
That’s it! If you would like to see a video on this, please click on this link. Good luck on your sheet metal designs and thanks for reading!
 
															 
				

